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Re: using performSelectorOnMainThread to update the ui
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Re: using performSelectorOnMainThread to update the ui


  • Subject: Re: using performSelectorOnMainThread to update the ui
  • From: Mahboud Zabetian <email@hidden>
  • Date: Sun, 15 Nov 2009 18:18:36 -0800

On Sun, Nov 15, 2009 at 2:25 PM, Aran Mulholland
<email@hidden> wrote:
does this mean that storing your data in objC data structures is a no no?

> If you are using garbage collection, correct. 


Any thoughts on how safe it is on the iPhone?

That brings me to:  I'm looking to do pitch recognition, similar to a chromatic tuner, on an iPhone. I noticed that many of the samples that handle audio units have their most relevent code in C++.  See AurioTouch (iPhone FFT sample from Apple) as an example.  Do I have to do the same?  I'm much more comfortable with C and Obj C than C++.  


On Nov 15, 2009, at 5:31 PM, Kyle Sluder <email@hidden> wrote:

On Sun, Nov 15, 2009 at 2:25 PM, Aran Mulholland
<email@hidden> wrote:
does this mean that storing your data in objC data structures is a no no?

If you are using garbage collection, correct.
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  • Follow-Ups:
    • Re: using performSelectorOnMainThread to update the ui
      • From: Jeff Moore <email@hidden>
References: 
 >using performSelectorOnMainThread to update the ui (From: email@hidden)
 >Re: using performSelectorOnMainThread to update the ui (From: Aran Mulholland <email@hidden>)
 >Re: using performSelectorOnMainThread to update the ui (From: Jeff Moore <email@hidden>)
 >Re: using performSelectorOnMainThread to update the ui (From: Aran Mulholland <email@hidden>)
 >Re: using performSelectorOnMainThread to update the ui (From: Kyle Sluder <email@hidden>)

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