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Re: Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash
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Re: Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash


  • Subject: Re: Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash
  • From: William Stewart <email@hidden>
  • Date: Mon, 16 Nov 2009 15:18:21 -0800


On Nov 16, 2009, at 7:41 AM, Christopher Liscio wrote:


On Nov 5, 2009, at 11:48 AM, Rob Robson wrote:

Calling ExtAudioFileDispose() on a > 2 hour large MP4 audio file causes a crash.

 * ExtAudioFileDispose() calls AudioFileClose()
  * AudioFileClose() calls MP4AudioFile::Close()
  * As part of closing the mp4 file, MP4AudioFile::FillGaplessString() is called
  * MP4AudioFile::FillGaplessString() calls UInt32ToHexString with a sufficiently large value (value >= 0x10000000; see NOTES below)
  * UInt32ToHexString() calls sprintf() with a too-small stack-allocated buffer
  * At the end of UInt32ToHexString(), __stack_chk_guard is found to have been altered, and __stack_chk_fail() is called.
  * __stack_chk_fail() logs a message and calls __abort(), which terminates the process.
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  • Follow-Ups:
    • Re: Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash
      • From: Christopher Liscio <email@hidden>
References: 
 >Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash (From: Rob Robson <email@hidden>)
 >Re: Calling ExtAudioFileDispose() on a large MP4 audio file causes a crash (From: Christopher Liscio <email@hidden>)

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