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Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue
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Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue


  • Subject: Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue
  • From: Alexander Saal <email@hidden>
  • Date: Fri, 20 Nov 2009 14:38:05 +0100

Hi Bill,

> I wouldn't say forgot. haven't yet :)
I believe you. I have no time to wait for that.

> you'd have to get the internet stream decoded to linear pcm, then feed this into a graph through a callback attached to an AU (that is represented by a node).
>
> You can manage this by using AudioQueueOfflineRender
> 	construct it and feed it from your network
> 	in the AU's callback, call AQOffline for the data you need for that render cycle..
>
> There is a tech note written to explain how to use the AQ in this manner.
I found the tech note on the web, is it the right location?
http://developer.apple.com/iphone/library/qa/qa2009/qa1562.html

And now:

I'm using the following example to play MP3 Radio Streams and I have altered it for my purpose:
http://cocoawithlove.com/2009/06/revisiting-old-post-streaming-and.html


Best regards
Alexander Saal

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  • Follow-Ups:
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References: 
 >Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue (From: Alexander Saal <email@hidden>)
 >Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue (From: William Stewart <email@hidden>)
 >Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue (From: Alexander Saal <email@hidden>)
 >Re: Streaming Audio - AudioFileStream, CFReadStreamRead and AudioQueue (From: William Stewart <email@hidden>)

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