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Re: AudioUnitRender returning -10863 if no input device is present
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Re: AudioUnitRender returning -10863 if no input device is present


  • Subject: Re: AudioUnitRender returning -10863 if no input device is present
  • From: Doug Wyatt <email@hidden>
  • Date: Thu, 15 Oct 2009 10:47:44 -0700

When there's no input device present, you have to disable the input side of AURemoteIO via kAudioOutputUnitProperty_EnableIO. If the mic availability changes on a Touch and you want to change the enabledness of input on a unit you've already initialized, you'll hit an issue -- avoid it by disposing the AURemoteIO and creating a new one.

Doug

On Oct 14, 2009, at 20:11 , Andrew Smith wrote:
Hi

In my audio processing tools I normally use a RemoteIO setup that lets me read in the input buffer, and stuff in values that end up in the audio output. I do have one output-only function, but if it's on a Touch with no mic plugged in, my performThru functions gest -10863 when it calls AudioUnitRender.

Is there any way that I can still get my data into the output without an input device being present?

thanks!
Andrew Smith


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References: 
 >AudioUnitRender returning -10863 if no input device is present (From: Andrew Smith <email@hidden>)

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