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RE: threads and GUI
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RE: threads and GUI


  • Subject: RE: threads and GUI
  • From: john smith <email@hidden>
  • Date: Tue, 1 Sep 2009 10:53:56 +0200
  • Importance: Normal


> The rule is, that you can't call the UI (any UI!) if CFRunLoopGetMain
> () != CFRunLoopGetCurrent().

Great! That's nice, that I can check that way...


Thanks,


Michael Olsen


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References: 
 >Re: threads and GUI (From: tahome izwah <email@hidden>)
 >RE: threads and GUI (From: john smith <email@hidden>)
 >Re: threads and GUI (From: Markus Fritze <email@hidden>)
 >RE: threads and GUI (From: john smith <email@hidden>)
 >Re: threads and GUI (From: Jean-Daniel Dupas <email@hidden>)
 >Re: threads and GUI (From: Steven Winston <email@hidden>)
 >RE: threads and GUI (From: john smith <email@hidden>)
 >Re: threads and GUI (From: Markus Fritze <email@hidden>)

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