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Re: Audio Units and OpenCL?
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Re: Audio Units and OpenCL?


  • Subject: Re: Audio Units and OpenCL?
  • From: Jeff Moore <email@hidden>
  • Date: Thu, 10 Sep 2009 14:33:13 -0700

To answer these questions:

- GCD's threads all run at lower priority than what time constraint threads run as. Offhand, I don't know what priorities it does use, but it should be easy enough to see using tools like the -M argument to ps or Shark.

- I'm not sure why you would want to disable it, but GCD is an essential system feature that I'm fairly certain cannot be disabled.


On Sep 10, 2009, at 1:53 PM, tahome izwah wrote:

To add to what Alejandro asked - is there any way to disable GCD
system wide, like eg. on a server?

Thanks
--th

2009/9/10 Alejandro <email@hidden>:
Ian,

It seems that you are a scheduler expert. Let me throw a question.
Our app is an audio editor host which creates a number of real-time threads
using the cache affinity and time constraint API functions. It works very
consistently with hard real-time requirements at very low latencies (about
2mS per cycle) when no other application is running in the server. Can I be
sure that GCD will not affect this performance? It is crucial for us.


--

Jeff Moore
Core Audio
Apple



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References: 
 >Re: Audio Units and OpenCL? (From: Alejandro <email@hidden>)
 >Re: Audio Units and OpenCL? (From: tahome izwah <email@hidden>)

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