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Re: Symbol collision with Audio Unit plugins, sandboxing
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Re: Symbol collision with Audio Unit plugins, sandboxing


  • Subject: Re: Symbol collision with Audio Unit plugins, sandboxing
  • From: tahome izwah <email@hidden>
  • Date: Mon, 28 Sep 2009 07:16:46 +0200

That document states that MacOS X uses two level namespace by default.
If that is the case, why does he have the problem in the first place
and how can changing this flag help avoiding the problem of symbol
aliasing in an AU host app?

Thanks
--th

2009/9/28 Kyle Sluder <email@hidden>:
> On Sun, Sep 27, 2009 at 3:15 PM, Thomas Thiriez <email@hidden> wrote:
>> I am developing a Core Audio host application, and am having a
>> problem with symbols from Audio Unit plugins colliding with my own.
>
> Two level namespaces should avoid this issue:
> http://developer.apple.com/mac/library/documentation/Porting/Conceptual/PortingUnix/compiling/compiling.html#//apple_ref/doc/uid/TP40002850-BCIHJBBF
>
> --Kyle Sluder
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 >Symbol collision with Audio Unit plugins, sandboxing (From: Thomas Thiriez <email@hidden>)
 >Re: Symbol collision with Audio Unit plugins, sandboxing (From: Kyle Sluder <email@hidden>)

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