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Re: Capturing currently played audio using CoreAudio on Mac
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Re: Capturing currently played audio using CoreAudio on Mac


  • Subject: Re: Capturing currently played audio using CoreAudio on Mac
  • From: "Paul Sanders" <email@hidden>
  • Date: Mon, 19 Apr 2010 16:41:15 +0100

> I trust that you filed bug reports at jackaudio.org ....

> We can't fix problems that people don't tell us about. In addition,
> JACK's operation is very dependent on the behaviour of the underlying
> CoreAudio driver. Until relatively recent versions, if you were using
> digidesign h/w, their drivers are so broken as to make JACK less
> reliable. There have also been CoreAudio issues with the aggregate
> device that is required if you want to use the builtin audio chipset
> on an intel mac (the first macs in history not to have
> playback/capture-capable drivers, for reasons that only Apple know).
> These have also been resolved in recent versions of JACK for OS X, and
> its no longer necessary to even create the agg device first.

Erm, no, sorry, but it's more in the nature of operational limitations than bugs.  I was using JACK to test my app as it can emulate multi-channel hardware that I don't possess.  I just repeated a few of these tests to refresh my memory and some of the problems have gone away, I think because I no longer ask for a samplerate that the device (i.e. Jack Router) does not explicitly tell me it supports.

So the limitations are:

  - both input and output device must be the same

  - only one samplerate supported at any one time; to change samplerate the JACK server must be restarted

  - my app hangs if the JACK server is stopped while it is sending audio output through it (yes, I ignored the warning message)

A couple of things I noticed along the way:

  - just now I was getting !dat back from AudioStreamSetProperty kAudioStreamPropertyPhysicalFormat; changing the JACK preferences from 4 virtual channels to 2 and then back again and restarting my app (which was a necessary step) made this go away.  Now I can't reproduce it.  In general, I observe that JACK configuration changes are not always reported to the app until the app is restarted, even though I have restarted the JACK server.  Maybe this is by design.

  - FYI, there is no way to dismiss the About box!

Suggest also a 'Preferences' button in the Jack Pilot main window.

I experienced no problems with any of the CoreAudio devices I asked JACK to interface with, although these have not been particularly exotic, and I didn't need to aggregate any devices.  I am using JACKdmp 1.9.5, JACK router 0.9.2, JACK Pilot 1.6.8.

I don't mean to give JACK a bad press.  Far from it, it is an impressive piece of software.  I just find the simplicity and bullet-proof nature of SoundFlower very appealing.

Paul Sanders.
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  • Follow-Ups:
    • Re: Capturing currently played audio using CoreAudio on Mac
      • From: Paul Davis <email@hidden>
References: 
 >Capturing currently played audio using CoreAudio on Mac (From: Aron Homberg <email@hidden>)
 >Re: Capturing currently played audio using CoreAudio on Mac (From: Paul Davis <email@hidden>)
 >Re: Capturing currently played audio using CoreAudio on Mac (From: "Paul Sanders" <email@hidden>)
 >Re: Capturing currently played audio using CoreAudio on Mac (From: Paul Davis <email@hidden>)
 >Re: Capturing currently played audio using CoreAudio on Mac (From: "Paul Sanders" <email@hidden>)
 >Re: Capturing currently played audio using CoreAudio on Mac (From: "Paul Sanders" <email@hidden>)

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