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Re: Error: Unable to send CPDistributedMessagingCenter message named play to com.apple.MPMusicPlayerControllerInternal...
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Re: Error: Unable to send CPDistributedMessagingCenter message named play to com.apple.MPMusicPlayerControllerInternal...


  • Subject: Re: Error: Unable to send CPDistributedMessagingCenter message named play to com.apple.MPMusicPlayerControllerInternal...
  • From: infrequent <email@hidden>
  • Date: Thu, 26 Aug 2010 09:14:07 +0100

I often see that message on starting play of MPMusicPlayerController
but I've not noticed any untoward effects.

On Wed, Aug 25, 2010 at 6:52 PM, McD <email@hidden> wrote:
>
> Hello all,
> I have been trying to debug this issue for a while.  Sometimes when my application returns to the active state, an instance of
>
> [MPMusicPlayerController applicationMusicPlayer]
>
> will return not play when I call the 'play' method and the following will show up in the console:
>
> Unable to send CPDistributedMessagingCenter message named play to com.apple.MPMusicPlayerControllerInternal: (ipc/send) timed out
>
> I am unsure why this error occurs, or how to detect it's occurance so that I can fix it for the user.  Any help is appreciated.
>
> Thanks,
> McD
>
>
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References: 
 >Re: More than 1 bus in a Node creating distorded audio? (From: William Stewart <email@hidden>)
 >Error: Unable to send CPDistributedMessagingCenter message named play to com.apple.MPMusicPlayerControllerInternal... (From: McD <email@hidden>)

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