• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Catching output from OpenAL
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Catching output from OpenAL


  • Subject: Re: Catching output from OpenAL
  • From: Eric Wing <email@hidden>
  • Date: Mon, 6 Dec 2010 23:07:44 -0800

On 12/6/10, Ross Bencina <email@hidden> wrote:
> Zack Morris wrote:
>> IMHO issues like this are serious enough that it's maybe time to fork
>> OpenAL for the modern world where audio isn't much more than 5% of an
>> application's overhead, and it's more important to have full control.
>
> How about coming over and helping with PortAudio?
>

Just curious if anybody had any opinions on OpenSL, particularly since
today Android released their new NDK.

-Eric
--
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >Catching output from OpenAL (From: Pi <email@hidden>)
 >Re: Catching output from OpenAL (From: Zack Morris <email@hidden>)
 >Re: Catching output from OpenAL (From: "Ross Bencina" <email@hidden>)

  • Prev by Date: Re: OpenAL: how to determine maximum available Sources
  • Next by Date: Re: Cannot see audio device
  • Previous by thread: Re: Catching output from OpenAL
  • Next by thread: Re: Debugging cocoa
  • Index(es):
    • Date
    • Thread