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[iOS] Trying to use the 3D mixer
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[iOS] Trying to use the 3D mixer


  • Subject: [iOS] Trying to use the 3D mixer
  • From: Development <email@hidden>
  • Date: Sat, 11 Dec 2010 14:53:59 -0700


I've been basing my code on the iPhoneEQ mixer sample code.

I'm trying to use the 3D mixer as my mixer however when I change 

this : CAComponentDescription mixer_desc(kAudioUnitType_Mixer, kAudioUnitSubType_MultiChannelMixer, kAudioUnitManufacturer_Apple);

To this: CAComponentDescription mixer_desc(kAudioUnitType_Mixer, mixerType, kAudioUnitManufacturer_Apple); 

All I get is silence.

Do I have to run it through the multichannel mixer first?

I haven't found any examples of using the 3d mixer. And I know openal is favored for this but I need the ability to record and the ability to control things like playback speed which only the 3d mixer allows.
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