[iOS] Trying to use the 3D mixer
[iOS] Trying to use the 3D mixer
- Subject: [iOS] Trying to use the 3D mixer
- From: Development <email@hidden>
- Date: Sat, 11 Dec 2010 14:53:59 -0700
I've been basing my code on the iPhoneEQ mixer sample code.
I'm trying to use the 3D mixer as my mixer however when I change
this : CAComponentDescription mixer_desc(kAudioUnitType_Mixer, kAudioUnitSubType_MultiChannelMixer, kAudioUnitManufacturer_Apple);
To this: CAComponentDescription mixer_desc(kAudioUnitType_Mixer, mixerType, kAudioUnitManufacturer_Apple);
All I get is silence.
Do I have to run it through the multichannel mixer first?
I haven't found any examples of using the 3d mixer. And I know openal is favored for this but I need the ability to record and the ability to control things like playback speed which only the 3d mixer allows. |
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden