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Re: Proper way for stopping a graph from it's renderInput callback
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Re: Proper way for stopping a graph from it's renderInput callback


  • Subject: Re: Proper way for stopping a graph from it's renderInput callback
  • From: Guy Shaviv <email@hidden>
  • Date: Tue, 13 Jul 2010 07:44:15 +0300

On Jul 12, 2010, at 22:46 , William Stewart wrote:

>> I'm wondering what is the proper way to stop a graph from playing from within it's render input or render notification callbacks. I tried calling AUGraphStop from my render input callback but that seems to have no effect.
>
> Do you mean that it doesn't stop the graph?

Correct. Calling AUGraphStop from within the render notification or render input callbacks seems to have no effect, the graph continues playing as if the call was never received.

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References: 
 >Proper way for stopping a graph from it's renderInput callback (From: Guy Shaviv <email@hidden>)
 >Re: Proper way for stopping a graph from it's renderInput callback (From: William Stewart <email@hidden>)

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