Re: Audio devices not updating
Re: Audio devices not updating
- Subject: Re: Audio devices not updating
- From: Ethan Funk <email@hidden>
- Date: Mon, 15 Mar 2010 13:36:30 -0700
Yes, but I am not using objective C, so there will not be any run loops in threads I create with pthread, unless I use the Core Foundations API to create one.
Ethan...
On Mar 15, 2010, at 1:32 PM, Paul Davis wrote:
> On Mon, Mar 15, 2010 at 4:25 PM, Ethan Funk <email@hidden> wrote:
>> How about AudioObjectAddPropertyListener? I am still having problems
>> getting called back in my code. Does this also try to attach to the main
>> thread run loop? What if I am not running a runloop - a command line
>> application or daemon for example?
>
> runloops are not restricted to GUI apps. they are very basic
> abstraction in cocoa.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden