Re: Audio Queue Help
Re: Audio Queue Help
- Subject: Re: Audio Queue Help
- From: Doug Wyatt <email@hidden>
- Date: Wed, 26 May 2010 10:03:02 -0700
If you are decoding to floating point that would explain the issue; AudioConverter and AudioQueue don't support floating point on iPhoneOS 3.x (but, in the simulator, to interface with the desktop's HAL under the covers, they do).
Doug
On May 25, 2010, at 20:13 , shailesh namjoshi wrote:
> This is Sailesh
>
> I am working on streaming of the server on the iPhone. So far i am connecting to the server and download the file using a Network apis in iPhone. at the same time, i am initialising the AudioQueueOutput for playing it...
>
> Once it downloads the audio data i keep on appending it to the buffer ....( NSMutableData object ) ....
>
> After that it goes to my decoder code and which decodes the channel data and pass linear pcm data to audioqueue for playing...
>
> This piece of code is working well on simulator ( iPhone os 3.0 ) but dosent produce a sound on iPhone or iPod touch device...the code for decoder is decoding the contents ....
>
> I am wondering what is the fault on device....
>
> do you have any idea or hint on why this is not working...but if i write the buffer to the file and then decode and play it from the file...then it is working on device ....
>
> Please tell me your expert opinion on it...
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden