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Re: Xcode 3.24 and ppc64 support?
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Re: Xcode 3.24 and ppc64 support?


  • Subject: Re: Xcode 3.24 and ppc64 support?
  • From: Kyle Sluder <email@hidden>
  • Date: Sun, 7 Nov 2010 21:53:52 -0800

On Sun, Nov 7, 2010 at 9:51 PM, David Duncan <email@hidden> wrote:
> On Nov 7, 2010, at 9:41 PM, tahome izwah wrote:
>
>> 2010/11/3 Anders Norlander <email@hidden>:
>>> You need to add ppc64 to your your build settings for "Architectures" (and "Valid Architectures" if it's not already there).
>>
>> Yes but it won't compile because some of the Apple headers don't
>> support ppc64. Hence my question.
>
> You are probably building against the 10.6 SDK for your PPC64 support. You need to build against the 10.5 SDK for that to build.

Would that explain the missing ppc64 architecture on my 10.6 copy of
/usr/lib/libSystem.dylib?

--Kyle Sluder
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  • Follow-Ups:
    • Re: Xcode 3.24 and ppc64 support?
      • From: David Duncan <email@hidden>
References: 
 >Xcode 3.24 and ppc64 support? (From: tahome izwah <email@hidden>)
 >Re: Xcode 3.24 and ppc64 support? (From: Anders Norlander <email@hidden>)
 >Re: Xcode 3.24 and ppc64 support? (From: tahome izwah <email@hidden>)
 >Re: Xcode 3.24 and ppc64 support? (From: David Duncan <email@hidden>)

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