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Re: Bouncing a graph to a file offline.
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Re: Bouncing a graph to a file offline.


  • Subject: Re: Bouncing a graph to a file offline.
  • From: Graeme MacDonald <email@hidden>
  • Date: Wed, 10 Nov 2010 12:29:47 -0600

Looks like the PlaySequence WriteOutputFile function does what I want.  I had come upon the project in my searching but somehow missed this part of it.  doh!

Graeme



On 2010-11-09, at 4:55 PM, Graeme MacDonald wrote:

> Hi, I'm trying to implement a "bounce to file" feature in my program, but I'm unsure how to drive the graph in a manual (or offline?) way.
>
> I have looked at the code in CAAudioUnitOutputCapturer and have made that work, but only while realtime and with audio playing.  I've made a  mostly uninformed attempt at using kAudioUnitProperty_OfflineRender, but managed to only get "invalid property" errors.
>
> I suppose it's probably straightforward but I have looked through the documentation and have done some searches and can't seem to find much.
>
> Thanks,
> Graeme
>
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References: 
 >Bouncing a graph to a file offline. (From: Graeme MacDonald <email@hidden>)

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