Re: Bouncing a graph to a file offline.
Re: Bouncing a graph to a file offline.
- Subject: Re: Bouncing a graph to a file offline.
- From: Graeme MacDonald <email@hidden>
- Date: Wed, 10 Nov 2010 12:29:47 -0600
Looks like the PlaySequence WriteOutputFile function does what I want. I had come upon the project in my searching but somehow missed this part of it. doh!
Graeme
On 2010-11-09, at 4:55 PM, Graeme MacDonald wrote:
> Hi, I'm trying to implement a "bounce to file" feature in my program, but I'm unsure how to drive the graph in a manual (or offline?) way.
>
> I have looked at the code in CAAudioUnitOutputCapturer and have made that work, but only while realtime and with audio playing. I've made a mostly uninformed attempt at using kAudioUnitProperty_OfflineRender, but managed to only get "invalid property" errors.
>
> I suppose it's probably straightforward but I have looked through the documentation and have done some searches and can't seem to find much.
>
> Thanks,
> Graeme
>
>
>
>
>
>
>
>
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden