Re: Issue with Logic 64bits bridge and cocoa UI
Re: Issue with Logic 64bits bridge and cocoa UI
- Subject: Re: Issue with Logic 64bits bridge and cocoa UI
- From: tahome izwah <email@hidden>
- Date: Wed, 17 Nov 2010 11:03:38 +0100
It's a general problem, it occurs with the latest Cocoa View AudioUnit
template as well (all you need to do is create an AU with Cocoa View,
change the "Architectures" setting from "Standard (32/64-bit
Universal)" to "32-bit Universal", compile it, open Logic and insert
it on a track - voila: generic view).
HTH
--th
2010/11/17 Olivier Tristan <email@hidden>:
> On 11/17/2010 9:42 AM, Nikolaus Gerteis wrote:
>>
>> Hello Olivier,
>>
>> we don't know about a general bug in the bridge with blank Cocoa UIs. This
>> is most likely some detail in the communication between your plug-in and the
>> bridge that causes this. Can you please elaborate a little more how you
>> trigger drawing of your UI?
>>
>>
>
> Hi Nikolaus,
>
> Thanks for your answer.
>
> 1) It works fine without the bridge.
> 2) Here is what tahome izwah write in a previous post that might give you
> some useful info
>
>> Olivier, I can confirm your results: 64bit Logic opens 32bit Cocoa AUs
>> only with the generic editor and not the AU's GUI.
>>
>> Also, Logic 9.13 also generates an error message in the console:
>>
>> 08.11.10 21:07:34 Logic Pro[19267] Error loading
>> XXX_CocoaViewFactory:
>> dlopen(XXX_CocoaViewFactory, 265): no suitable image found. Did
>> find: XXX_CocoaViewFactory: no matching architecture in universal
>> wrapper
>
> 3)It's not a drawing issue as It's not like the whole UI is blank but with
> the right size and all.
> The UI is not opened at all.
>
> Do you need more info ?
>
> Regards,
>
> --
> Olivier Tristan
> Ultimate Sound Bank
>
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