Re: Is it safe to use memset() & memcpy() in my callback?
Re: Is it safe to use memset() & memcpy() in my callback?
- Subject: Re: Is it safe to use memset() & memcpy() in my callback?
- From: Paul Davis <email@hidden>
- Date: Tue, 5 Oct 2010 16:30:49 -0400
On Tue, Oct 5, 2010 at 4:11 PM, Steve gfx <email@hidden> wrote:
> I've read various dos & don'ts about what is safe to run inside an input Audio Unit callback.
> I'm sequencing lots of small sounds which I'm copying from memory in to the callback buffers.
> Is it safe to use memcpy() to copy across my buffers, and memset(frameBuffer, 0, length) to silence the parts of the stream I need to?
memcpy and memset are not blocking operations. they are safe to use in
any realtime context. its also very useful that setting all 4 bytes of
a float to zero corresponds to the numerical value of zero, and so
yes, memset(buf,0,len) works as an easy way to write silence into a
buffer.
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