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Re: AUGraphConnectNodeInput() understanding arg 3 and 5
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Re: AUGraphConnectNodeInput() understanding arg 3 and 5


  • Subject: Re: AUGraphConnectNodeInput() understanding arg 3 and 5
  • From: William Stewart <email@hidden>
  • Date: Tue, 12 Oct 2010 17:59:17 -0700

On Oct 8, 2010, at 1:48 PM, GW Rodriguez wrote:

> I am trying to understand arguments 3 and 5 in the AUGraphConnectNodeInput() function.  they are both UInt32's and each of them has to do with the previous arguments.
>
> So If I am connecting a file player node to a output node my code would be simply
>
> AUGrphConnectNodeInput( theGraph, fileNode, 0
this is the output element of the "fileNode"

> , outNode, 0

this is the input element of the "outNode"

> )
>
> And this works perfectly fine.  I am just trying to understand args 3 and 5 better for when I have more elaborate programs.

For instance, a mixer can have many input elements, so while most AUs have a single output, dealing with many inputs is a common scenario. So, in that case the input element would be which input you want the source of the connection (its output) to go to

Bill

>
> thanks in advance!
>
> --
> GW Rodriguez
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References: 
 >AUGraphConnectNodeInput() understanding arg 3 and 5 (From: GW Rodriguez <email@hidden>)

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