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Re: Virtual audio device glitches
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Re: Virtual audio device glitches


  • Subject: Re: Virtual audio device glitches
  • From: Robert Bielik <email@hidden>
  • Date: Thu, 14 Oct 2010 21:58:12 +0200

Jeff Moore skrev 2010-10-14 19:51:
The timebase is the one that clock_get_uptime() already returns.

Thnx, I checked the IOAudioEngine code and found out after posting. Sorry ;)

BTW, if all you want to do is make the current time be the new time stamp, you can just pass NULL as the time stamp argument to IOAudioEngine::takeTimeStamp().

Since I pipe audio in a private API, I can make use of the CoreAudio timestamp given to me in the OutputIOProc (given to AudioDeviceAddIOProc(...)).

But how do I convert the units in AudioTimeStamp.mHostTime into clock_get_uptime units ?
TIA
/Rob
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  • Follow-Ups:
    • Re: Virtual audio device glitches
      • From: Jeff Moore <email@hidden>
References: 
 >Virtual audio device glitches (From: Robert Bielik <email@hidden>)
 >Re: Virtual audio device glitches (From: Jeff Moore <email@hidden>)
 >Re: Virtual audio device glitches (From: Robert Bielik <email@hidden>)
 >Re: Virtual audio device glitches (From: Robert Bielik <email@hidden>)
 >Re: Virtual audio device glitches (From: Jeff Moore <email@hidden>)

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