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Re: Stereo > Mono Downmixing on iOS
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Re: Stereo > Mono Downmixing on iOS


  • Subject: Re: Stereo > Mono Downmixing on iOS
  • From: Brian Willoughby <email@hidden>
  • Date: Mon, 04 Apr 2011 01:25:29 -0700


On Apr 3, 2011, at 23:49, tahome izwah wrote:
2011/4/3 Richard Dobson <email@hidden>:
Summing is not the only thing music software has to do - for signal
processing tasks, it was found a while ago that 32bit floats were not quite
sufficient for many tasks, especially considering high-resolution formats.

Care to share any pointers?


Sample Rate Conversion is one good example.  See:

http://src.infinitewave.ca/

Apple's AudioConverter SRC in CoreAudio comes in very close to the top of the list in quality. That site does not strictly have a "list" but you can browse the various SRC implementations and find the best performers interactively. That said, the iZotope 64-bit SRC is just about the only one which outdoes Apple's (presumably 32-bit) implementation. I'm fairly certain that the 64-bit implementation is the bulk of the reason for the increased performance. Note the noise floor of 24-bit and 32-bit SRC algorithms, and compare the nearly- silent 64-bit implementation.

Apart from SRC, many filtering and other frequency-domain DSP benefits from 64-bit implementation. Granted, 32-bit is often enough to suffice, given that floating point adapts to small signals quite well. I assume that there are filters which benefit from 64-bit math just as much as SRC.

Brian Willoughby
Sound Consulting

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  • Follow-Ups:
    • Re: Stereo > Mono Downmixing on iOS
      • From: tahome izwah <email@hidden>
    • Re: Stereo > Mono Downmixing on iOS
      • From: Richard Dobson <email@hidden>
References: 
 >Re: Stereo > Mono Downmixing on iOS (From: Bob Lang <email@hidden>)
 >Re: Stereo > Mono Downmixing on iOS (From: Roman Thilenius <email@hidden>)
 >Re: Stereo > Mono Downmixing on iOS (From: Richard Dobson <email@hidden>)
 >Re: Stereo > Mono Downmixing on iOS (From: tahome izwah <email@hidden>)

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