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Re: iOS audio processing graph demonstration
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Re: iOS audio processing graph demonstration


  • Subject: Re: iOS audio processing graph demonstration
  • From: Gregory Wieber <email@hidden>
  • Date: Wed, 07 Dec 2011 13:13:36 -0800

Congrats, this looks comprehensive. Haven't had time to dig into the code yet, but something like this could be extremely essential for people just arriving to iOS music making. 

Regarding the Remote iO input and floating point – I believe that the Remote iO needs to be in the canonical format – like, it's strict that way. Could anyone else here clarify? 

Have you submitted bug reports regarding the other units and their buggy bypass modes?

best,

Greg

gregorywieber.com


On Wed, Dec 7, 2011 at 6:40 AM, tom zicarelli <email@hidden> wrote:
Hello,
 
This is my first post to the list but I’m a long time listener.
 
I’d like to share an open source project just completed, called audioGraph.
 
http://zerokidz.com/audiograph
 
video demo at: http://www.youtube.com/watch?v=ApJktPS02-Q
 
the free-app version is awaiting review from app store.
 
Have fun. thanks. tz
===================
From the README file:
------------------------------
iOS audio processing graph demonstration

AudioGraph is a superset of Apple's MixerHost application.

Features include:

* Mono and stereo mic/line input
* Audio effects including:
     o Ring modulator
     o FFT passthrough using the Accelerate vDSP framework.
     o Real-time variable pitch shifting and detection using STFT
     o Simple variable speed delay using a ring buffer
     o Recursive moving average filter with variable number of points
     o Convolution example with variable filter cutoff frequency
* Stereo level meter
* Synthesizer example - sine wave with an envelope generator
* iOS 5 features (from Chris Adamson) including:
     o MIDI sampler audio unit
     o file player audio unit
     o audio unit effects
* Runs on iPad, iPhone, and iPod-Touch
* Basic audio session management including detection of input devices and available channels
* Commented source code.
* Original music by Van Lawton
* Plus everything from MixerHost

Requirements:

* A device that runs iOS 5.x
* Headphones.

Instructions:

Launch the app and press Play.
Source code, documentation, support:

http://zerokidz.com/audiograph
email@hidden

Credits:

This project is derived from work by:

Chris Adamson
Stefan Bernsee
Michael Tyson
Stephen Smith
Contributors to the Apple Core-Audio mailing list
Contributors to stackoverflow.com
Apple's IOS developer program

Thank you.

Tom Zicarelli
12/4/2011
 
 

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References: 
 >iOS audio processing graph demonstration (From: tom zicarelli <email@hidden>)

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