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SampleUSBAudioPlugin buffer sizes
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SampleUSBAudioPlugin buffer sizes


  • Subject: SampleUSBAudioPlugin buffer sizes
  • From: Iain McCowan <email@hidden>
  • Date: Fri, 16 Dec 2011 07:09:50 +1000

Hello,

I am working to implement a custom DSP plug-in to the standard USB audio driver following Apple's SampleUSBAudioPlugin example.

Can anyone out there tell me what the specified behaviour is for the numSampleFrames in the process function:

pluginProcess (float * mixBuf, UInt32 numSampleFrames, UInt32 numChannels) 

My DSP needs a fixed buffer size, so I imagine I need to implement a circular buffer in my code to guarantee this, in case numSampleFrames varies.

I can log this to get empirical numbers, but wondered if there is a specification that tells me:

- what the min and max values for numSampleFrames will be, 
- or whether the numSampleFrames will be fixed 
- or whether it is possible to configure the numSampleFrames you want

Is this just related to the USB packet size?  My device is class 2.0 compliant, 48 kHz, 24-bit, 7 channel.

thanks,

Iain.
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