generic io offline bounce iphone
generic io offline bounce iphone
- Subject: generic io offline bounce iphone
- From: Gregory Wieber <email@hidden>
- Date: Sun, 6 Feb 2011 10:11:08 -0800
Well, for those following my struggle -- the source of my param error was indeed related to an incorrectly set ASBD. At some point, a bit of code was inserted in my project where some of the ASBDs were cleared out. The app continued to work, but it was causing inconsistencies in how many buffers my audio units expected.
Fixing that, I was able to get my generic output unit to pull data from my entire graph. My audio file still sounds like random harsh grating, but at least I've solved one of the problems...
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