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Re: Using the GPU to process floating point samples
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Re: Using the GPU to process floating point samples


  • Subject: Re: Using the GPU to process floating point samples
  • From: Paul Davis <email@hidden>
  • Date: Thu, 17 Feb 2011 13:06:21 -0500

On Thu, Feb 17, 2011 at 12:43 PM, Stéphane Letz <email@hidden> wrote:

> -  threading or latency are not the most problematic issue. We could achieve a one buffer latency implementation in a RT context that was quite acceptable. Threading issue are probably manageable by using dedicated GPU card for audio.

sizeof (one buffer) ?
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 >Re: Using the GPU to process floating point samples (From: Stéphane Letz <email@hidden>)

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