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RE: Sharing data between UI and AU
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RE: Sharing data between UI and AU


  • Subject: RE: Sharing data between UI and AU
  • From: Muon Software Ltd - Dave <email@hidden>
  • Date: Wed, 23 Feb 2011 20:19:28 +0000
  • Acceptlanguage: en-US, en-GB
  • Thread-topic: Sharing data between UI and AU

> I imagine this won't work if the host and the plugin are different
> architectures (32-bit vs 64-bit).


Actually it works just fine via Logic 9's 32bit bridge when running in 64bit mode - and in the VST 64-bit world, it works in the various flavours of 32bit bridges also.


> Passing raw pointers around is bad form and should always be avoided
> even if it seems to "just work." Why not use a shared memory area? man
> shmctl(2)


This only really would make any sense if you have any actual intention of supporting full DSP/GUI seperation. There's no reason I can think of why passing raw pointers around is a bad thing *within a single process* if the programmer knows sufficient C++ to be dangerous.

Kind regards
Dave Waugh
Managing Director
Muon Software Ltd
http://www.muon-software.com
http://muonsoftware.blogspot.com

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  • Follow-Ups:
    • Re: Sharing data between UI and AU
      • From: Kyle Sluder <email@hidden>
References: 
 >Sharing data between UI and AU (From: Howard Moon <email@hidden>)
 >RE: Sharing data between UI and AU (From: Muon Software Ltd - Dave <email@hidden>)
 >Re: Sharing data between UI and AU (From: Kyle Sluder <email@hidden>)

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