Re: Audio data in float format for iOS?
Re: Audio data in float format for iOS?
- Subject: Re: Audio data in float format for iOS?
- From: tahome izwah <email@hidden>
- Date: Mon, 17 Jan 2011 21:21:55 +0100
While that holds true as far as CoreAudio data types are concerned the
Accelerate framework has code to do very fast floating point maths so
there is an advantage to converting from int to float if you have CPU
intense DSP tasks.
HTH
--th
2011/1/17 Aran Mulholland <email@hidden>:
> Im pretty sure (but don't mindbeing corrected) that on the iOS platform the only core audio data type that is supported is just integer. The most efficient format to use is going to be a pure integer one and the next candidate will be a fixed point implementation. Until we get a floating point processor on board.....
>
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