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Re: audiounit instrument with cocoa view
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Re: audiounit instrument with cocoa view


  • Subject: Re: audiounit instrument with cocoa view
  • From: "herve.noury" <email@hidden>
  • Date: Wed, 22 Jun 2011 19:36:44 +0200

I do not understand your explanations, Stephen.  In my XCode project, I just have the .component folder and none CocoaView.bundle. As indicated in the tutorial where you create a tremolo, I use the Copy Files Build Phase to try my plug, and it works, but after one week and a half looking for a solution, my Cocoa view does still not appear!! Why copying the .component is not enough? And how can I create this "CocoaView.bundle"??

Would someone accept that I send to him my project to help me?

Thanks!

Hervé




On 18 Jun 2011, at 17:09, ben kamen wrote:

ok, so it seems like my problem is actually in getting it to load  
the bundle in the first place.  what am i missing?

Are you copying the view bundle into the main plugin bundle? In the  
'Targets' section in the original cocoa templates you should see a  
'Copy Files' build phase inside your main plugin bundle. To add this  
to your project use the cog/wheel drop down menu and then:

Add >> New Build Phase >> New Copy Files Build Phase

Make sure the destination is set to 'Resources' and then drag and drop  
your CocoaView.bundle (from 'Products') into this build phase.

Hope that helps,
Stephen

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