Re: audiounit instrument with cocoa view
Re: audiounit instrument with cocoa view
- Subject: Re: audiounit instrument with cocoa view
- From: "herve.noury" <email@hidden>
- Date: Wed, 22 Jun 2011 19:36:44 +0200
I do not understand your explanations, Stephen. In my XCode project, I just have the .component folder and none CocoaView.bundle. As indicated in the tutorial where you create a tremolo, I use the Copy Files Build Phase to try my plug, and it works, but after one week and a half looking for a solution, my Cocoa view does still not appear!! Why copying the .component is not enough? And how can I create this "CocoaView.bundle"??
Would someone accept that I send to him my project to help me?
Thanks!
Hervé
On 18 Jun 2011, at 17:09, ben kamen wrote: ok, so it seems like my problem is actually in getting it to load
the bundle in the first place. what am i missing?
Are you copying the view bundle into the main plugin bundle? In the 'Targets' section in the original cocoa templates you should see a 'Copy Files' build phase inside your main plugin bundle. To add this to your project use the cog/wheel drop down menu and then: Add >> New Build Phase >> New Copy Files Build Phase Make sure the destination is set to 'Resources' and then drag and drop your CocoaView.bundle (from 'Products') into this build phase. Hope that helps, Stephen
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