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Re: Help: XCode 3.2 breaks XCode 3.1 projects
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Re: Help: XCode 3.2 breaks XCode 3.1 projects


  • Subject: Re: Help: XCode 3.2 breaks XCode 3.1 projects
  • From: Artemiy Pavlov <email@hidden>
  • Date: Fri, 18 Mar 2011 16:10:20 +0200

Hmm, I just checked and my base SDK is indeed set to 10.5.

In fact, if I create a new AudioUnit plugin in XCode 3.2.6, it doesn't build too.

The same project builds perfectly in XCode 3.1.4.

Any ideas?

Thanks again.

On 18 Mar 2011, at 13:42, Jens Ayton wrote:

> On Mar 18, 2011, at 07:56, Artemiy Pavlov wrote:
>>
>> I just upgraded XCode from 3.1 to 3.2. However, if I open any of my AudioUnit projects, they no longer build. I see some of the referenced SDK files in red and get hundreds of errors for missing headers. I relocated these headers (AUPublic and PublicUtility) but this didn't help at all.
>>
>> Could anyone please help?
>
> If you were using the Mac OS X 10.4 SDK, run the installer again and select it - it's an optional component.
>
> If you were using the 10.3.9 SDK, you'll need to update to a newer one.
>
>
> --
> Jens Ayton
>
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References: 
 >Help: XCode 3.2 breaks XCode 3.1 projects (From: Artemiy Pavlov <email@hidden>)
 >Re: Help: XCode 3.2 breaks XCode 3.1 projects (From: Jens Ayton <email@hidden>)

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