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Re: Hiss Effect
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Re: Hiss Effect


  • Subject: Re: Hiss Effect
  • From: John Clements <email@hidden>
  • Date: Tue, 17 May 2011 16:27:51 -0700

On May 17, 2011, at 4:11 PM, Gregory Wieber wrote:

> Wouldn't one reason be that something algorithmically generated will sound more realistic than a looped audio file?  Especially since he's aiming for a mobile device where the sample length should probably be kept short?

I really doubt it.  Take 20 half-second samples of hiss, pull down the volume in the first and last 1/10 of a second for cross-fade, then play them in random order with overlap of 1/10 of a second.  You'll get good spectrum for free, and you're looking at 440K of data total.

No?

John Clements
`

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References: 
 >Hiss Effect (From: email@hidden)
 >Re: Hiss Effect (From: Artemiy Pavlov <email@hidden>)
 >Re: Hiss Effect (From: email@hidden)

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