Re: How to use REZ to create resource combining x86 and x64?
Re: How to use REZ to create resource combining x86 and x64?
- Subject: Re: How to use REZ to create resource combining x86 and x64?
- From: Vojtěch Meluzín <email@hidden>
- Date: Sat, 05 Nov 2011 03:58:56 +0100
Thanks David, but that won't work on Leopard, or will it? Btw. I found that I can compile 32&64 bit projects on 10.5 SDK, which is quite confusing, but at least here on 10.6.8 both work.
Vojtech
Dne 5. listopadu 2011 3:56 David Duncan
<email@hidden> napsal(a):
On Nov 4, 2011, at 2:58 PM, Vojtěch Meluzín wrote:
I want my plugins to be 32-bit and 64-bit in one module. So I'm going to use "lipo" to merge the 2 binaries. But the plugin package also contains the resource file created by "rez". That need a parameter "-isysroot /Developer/SDKs/MacOSX10.5.sdk" specified for example. But the 64-bit version must be compiled with SDK 10.6, right? I mean Leopard wasn't 64-bit. And I still want to maintain compatibility with Leopard for 32-bit version, so I need to 10.5 SDK, so how to do that?? Or can I use 10.5 for both cases?
Unless you are trying to target 64-bit PowerPC, you don't need the 10.5 SDK, just use the 10.6 SDK and set the deployment target for 10.5.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.
David Duncan
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