MusicPlayerPreroll() - not working?
MusicPlayerPreroll() - not working?
- Subject: MusicPlayerPreroll() - not working?
- From: GW Rodriguez <email@hidden>
- Date: Fri, 11 Nov 2011 19:31:46 -0800
I have a basic application that uses the MusicPlayer API. When I start the player it takes almost 1 second to start playback.
Reading the header files it indicates that MusicPlayerStart will preroll if this has not been done so. Great, so I did a preroll and it is still taking approximately 1 second to start playback.
Is there a way to check if the player is prerolled? Is this a bug that I should report?
-- GW
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