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MusicPlayerPreroll() - not working?
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MusicPlayerPreroll() - not working?


  • Subject: MusicPlayerPreroll() - not working?
  • From: GW Rodriguez <email@hidden>
  • Date: Fri, 11 Nov 2011 19:31:46 -0800

I have a basic application that uses the MusicPlayer API.  When I start the player it takes almost 1 second to start playback. 

Reading the header files it indicates that MusicPlayerStart will preroll if this has not been done so. Great, so I did a preroll and it is still taking approximately 1 second to start playback. 

Is there a way to check if the player is prerolled?  Is this a bug that I should report?  

-- GW

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