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Re: Convolution Audio Unit how to?
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Re: Convolution Audio Unit how to?


  • Subject: Re: Convolution Audio Unit how to?
  • From: Brian Willoughby <email@hidden>
  • Date: Tue, 22 Nov 2011 21:34:00 -0800


On Nov 22, 2011, at 14:26, tahome izwah wrote:
http://www.eetimes.com/design/signal-processing-dsp/4017492/FFT- convolution-and-the-overlap-add-method

Explains the principle in depth.

Overlap-add is a very useful technique in DSP. However, it is completely orthogonal to the FIFO buffering required in any plugin that involves latency. You can skip overlap-add, but you'll still need a FIFO. But you cannot skip the FIFO just because you implement overlap-add.


At this stage, I think that Mark doesn't need to consider overlap-add unless it's already part of his algorithm. It just makes his problem more complex to include overlap-add on top of all the other considerations.

Brian Willoughby
Sound Consulting

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References: 
 >Convolution Audio Unit how to? (From: Mark Heath <email@hidden>)
 >Re: Convolution Audio Unit how to? (From: Brian Willoughby <email@hidden>)
 >Re: Convolution Audio Unit how to? (From: Mark Heath <email@hidden>)
 >Re: Convolution Audio Unit how to? (From: tahome izwah <email@hidden>)

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