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Re: CoreAudio vs CoreData
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Re: CoreAudio vs CoreData


  • Subject: Re: CoreAudio vs CoreData
  • From: patrick machielse <email@hidden>
  • Date: Fri, 14 Oct 2011 00:50:42 +0200

Op 14 okt. 2011, om 00:05 heeft Paul Davis het volgende geschreven:

> On Thu, Oct 13, 2011 at 5:54 PM, patrick machielse <email@hidden> wrote:
>
>> Each file has an associated 'volume envelope'; an array of points describing file-playback-volume(time). These points are stored as a set of managed objects in the CoreData document. While playing back the document, the current playback volume must be interpolated from these envelope points for each file on each render callback. This might / will translate to a fetch of these points. -[NSManagedObjectConttext executeFetchRequest:] requires locking when performed from multiple threads.
>
> lets try to put this more directly then. You cannot use CoreData
> within the render method. Its that simple. using CoreData is fine, you
> you cannot use it in that context.


Paul,

If that is the case, could you perhaps suggest a suitable solution for the usage case above? How could we circumvent accessing CoreData there -- without bolting on a terrible kludge?

Thanks,
patrick
--
Patrick Machielse
Hieper Software

http://www.hieper.nl
email@hidden

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  • Follow-Ups:
    • Re: CoreAudio vs CoreData
      • From: Paul Davis <email@hidden>
References: 
 >CoreAudio vs CoreData (From: patrick machielse <email@hidden>)
 >Re: CoreAudio vs CoreData (From: "Hank Heijink (Mailinglists)" <email@hidden>)
 >Re: CoreAudio vs CoreData (From: patrick machielse <email@hidden>)
 >Re: CoreAudio vs CoreData (From: Paul Davis <email@hidden>)

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