what determines how many channels in the buffers supplied to the remoteIO output callback?
what determines how many channels in the buffers supplied to the remoteIO output callback?
- Subject: what determines how many channels in the buffers supplied to the remoteIO output callback?
- From: Morgan Packard <email@hidden>
- Date: Tue, 14 Aug 2012 14:45:42 -0400
Hello,
I've set an AudioStreamBasicDescription for kAudioUnitScope_Input, bus 0 on my audio unit, and verified that this asbd is actually "sticking" by querying it again after I set it. In this asbd, mChannelsPerFrame is 2. However, in my render callback, I'm getting passed mono buffers via ioData.
Should setting the number of channels in the AudioStreamBasicDescription correctly set the number of channels in the render callback? If not, what do I need to do to set the number of channels?
thanks,
-Morgan
--
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Morgan Packard
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