Re: How to capture audio generated by a render callback, iOS
Re: How to capture audio generated by a render callback, iOS
- Subject: Re: How to capture audio generated by a render callback, iOS
- From: Tim Kemp <email@hidden>
- Date: Tue, 04 Dec 2012 21:05:00 -0500
Thanks Alan. My other reply is held for moderation because it's too long.
I tried a small hack by just writing one of the two buffers in the ExtAudioFileWriteAsync call, and I got something out - a very static-y file with the actual audio I played buried in it. Will proceed in this direction.
Thanks for taking a look and for your sample code! |
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