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Re: How to capture audio generated by a render callback, iOS
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Re: How to capture audio generated by a render callback, iOS


  • Subject: Re: How to capture audio generated by a render callback, iOS
  • From: Joel Reymont <email@hidden>
  • Date: Thu, 06 Dec 2012 17:13:53 +0000

Thanks! Glad you got it working.

On Thu, Dec 6, 2012 at 4:59 PM, Tim Kemp <email@hidden> wrote:
>
> Joel, you are a prince among men. Thanks for your patient help; it was all down to having the correct formats as you kept driving at.

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for hire: mac osx device driver ninja. kernel, usb and coreaudio drivers
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http://wagerlabs.com | @wagerlabs | http://www.linkedin.com/in/joelreymont
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References: 
 >Re: How to capture audio generated by a render callback, iOS (From: Tim Kemp <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Joel Reymont <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Tim Kemp <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Tim Kemp <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Joel Reymont <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Tim Kemp <email@hidden>)
 >Re: How to capture audio generated by a render callback, iOS (From: Tim Kemp <email@hidden>)

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