The plugin does not show up in the AU Manager. It did pass auval, and the format is 2 channel floating LPCM according to auval. FYI, I made the plugin by customizing the MyGreatAUEffectWithCocoaUI project that Apple provides. The weird thing is that I have the same problem when building that project unmodified. Is anyone able to see the MyGreatAUEffectWithCocoaUI audio unit in Logic without modifying Apple's Xcode project? On Jul 13, 2012, at 6:00 AM, tahome izwah < email@hidden> wrote: ...or maybe you're using a channel configuration or plug-in type that the channel you're trying to insert it on in Logic doesn't support? HTH --th 2012/7/13 Stefan Gretscher <email@hidden>
Am 12.07.2012 um 20:26 schrieb Thomas Hass:
> I'm just getting my feet wet with AudioUnit development and everything seems to work fine. The AU validates with auval no problem and I am able to open and use the AU inside AULab. However Logic doesn't see it. I'm compiling the AU as 64 bit and opening Logic in 64 bit mode as well. I dragged the component file into Library/Audio/Plug-Ins/Components. Is there a reason that AULab can see the AU but not Logic?
Check Logic's AU manager (found in the preferences menu) - does your plug-in show up there? Is it enabled? Did it pass the auval?
-Stefan
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