Re: AUBase.h "vector file not found"
Re: AUBase.h "vector file not found"
- Subject: Re: AUBase.h "vector file not found"
- From: tahome izwah <email@hidden>
- Date: Mon, 04 Jun 2012 07:02:28 +0200
Did you try looking inside the .xcodeproj bundle in Finder and delete everything except the project file (.pbxproj)? Sometimes that helps when voodoo like this happens...
--th
2012/6/3 GW Rodriguez
<email@hidden>
Yes all frameworks that should be there are there. Like I mentioned before; the project was compiling just fine (with AUBase.h already present), and then suddenly it started giving me this error.
GW
On Sun, Jun 3, 2012 at 11:24 AM, tahome izwah
<email@hidden> wrote:
Not sure what header you're referring to but did you make sure you have included all relevant frameworks into your project? I am thinking of AudioUnit.framework and vecLib/Accelerate.framework in particular.
HTH
--th
2012/6/3 GW Rodriguez
<email@hidden>
He all, I am hoping that someone's wisdom can help me with this random issue that suddenly happened without me changing any code.
In the AUBase.h file I got an error that the preprocess cannot find the vector header, even though I can #include this file without issue in any other header. I am assuming that this is a Xcode bug, I tried cleaning the project and recompiling but that didn't do it. Even tried restarting Xcode, as well as, restarting my computer.
Any ideas? I cannot compile my AU because of this.
--
GW Rodriguez
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