Using SoundTouch in IOS project
Using SoundTouch in IOS project
- Subject: Using SoundTouch in IOS project
- From: Barry Duggan <email@hidden>
- Date: Wed, 23 May 2012 15:21:47 +0100
Has anybody on this mailing list successfully compiled an xcode project using soundtouch source code?
Id like to experiment with their time streching code.
On the soundtouch site they say that it's deffinately possible to use soundtouch with ios but that
build details are unavailable.
I've imported all of the relevant .h and .cpp into my project but I get over 22 errors and 60 warnings.
I have no previous experience using c++ in a regular obj-c xcode project so I'm a bit lost at the moment.
The only effort I have been able to make is to set the "Compile Sources As" compiler flag to Objective c++...... but it seems that theres more to it than that.
How can I get my xcode project to comile with soundtouch classes?
Thanks,
Barry.
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