• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
AVAudioSessionCategoryPlayAndRecord with kSystemSoundID_Vibrate fails...
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

AVAudioSessionCategoryPlayAndRecord with kSystemSoundID_Vibrate fails...


  • Subject: AVAudioSessionCategoryPlayAndRecord with kSystemSoundID_Vibrate fails...
  • From: whitehexagon <email@hidden>
  • Date: Tue, 29 May 2012 00:41:27 -0700 (PDT)

Since I switched my AVAudioSession from:
    AVAudioSessionCategoryPlayback
to:
    AVAudioSessionCategoryPlayAndRecord

The call to AudioServicesPlaySystemSound(kSystemSoundID_Vibrate) no
longer functions.  My guess is that this is to avoid feedback.  But
the API also says it supports sequential record & playback, ie. that
they are not happening concurrently.  In that case I would expect the
vibrate to still work?  It's the same with the audio volume level
lowering.  Is there some way to reverse these side-effects?  Tested
under iOS4 and iOS5.

Thanks
Peter
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Prev by Date: Re: Setting AUSampler polyphony when loading samples directly
  • Next by Date: Apple loops with transients
  • Previous by thread: Re: Using SoundTouch in IOS project
  • Next by thread: Apple loops with transients
  • Index(es):
    • Date
    • Thread