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Re: unloading plugin bundles - is it a bad idea?
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Re: unloading plugin bundles - is it a bad idea?


  • Subject: Re: unloading plugin bundles - is it a bad idea?
  • From: Paul Davis <email@hidden>
  • Date: Sat, 03 Nov 2012 20:29:05 -0400



On Sat, Nov 3, 2012 at 8:11 PM, Ross Bencina <email@hidden> wrote:

I don't want to out the plugin here but if anyone is willing to try it in their host to see if it crashes I can send you a link privately. It's a free plugin.

i'd be happy to try it in ardour/mixbus. but i can tell you that we never explicit use CFBundle{Anything}. we use the apple utility library, and our destructor for an AudioUnit basically involves calling CAAudioUnit:::Uninitialize() which actually calls AudioUnitUninitialize(). there are no calls to CFBundle{Anything} in the (antiquated) apple utility lib that we use.
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  • Follow-Ups:
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References: 
 >unloading plugin bundles - is it a bad idea? (From: Ross Bencina <email@hidden>)
 >Re: unloading plugin bundles - is it a bad idea? (From: Verizon <email@hidden>)
 >Re: unloading plugin bundles - is it a bad idea? (From: Ross Bencina <email@hidden>)
 >Re: unloading plugin bundles - is it a bad idea? (From: Paul Davis <email@hidden>)
 >Re: unloading plugin bundles - is it a bad idea? (From: Ross Bencina <email@hidden>)

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