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Re: AUInstrument seen in auval but not Logic
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Re: AUInstrument seen in auval but not Logic


  • Subject: Re: AUInstrument seen in auval but not Logic
  • From: "T.J. Usiyan" <email@hidden>
  • Date: Sun, 04 Nov 2012 21:17:16 -0500

Has anyone successfully built SinSynth or FilterDemo with 4.5 on Mountain Lion and THEN had it recognized by Logic?


As a secondary question, is it possible that code signing is at fault? If yes, is the only solution to get a Mac Developer account (I plan to, but when I actually have a shippable version of my iOS app).

Thanks,
TJ


On Wed, Oct 31, 2012 at 12:40 PM, T.J. Usiyan <email@hidden> wrote:
Maybe a better question is, can someone provide a 'bare' project that properly builds? I am completely willing to eyeball the difference and figure it out myself as that is how I got to the 'almost working' state that I have.

TJ


On Wed, Oct 31, 2012 at 8:25 AM, T.J. Usiyan <email@hidden> wrote:
That didn't seem to do it. The only thing that it changed for me was that AU Lab stopped recognizing it. 
TJ


On Tue, Oct 30, 2012 at 11:52 PM, Mark <email@hidden> wrote:
Hi,

I've found recently that auval-validated AU's won't appear in Logic 9.x under 10.7 / 10.8 if they include the new 'AudioComponents' array in their bundles info.plist... try deleting  'AudioComponents' from the plist and see if that 'fixes' the issue.

Cheers,

Mark Hill
MachineCodex Software
http://www.machinecodex.com

On 31/10/2012, at 11:21 AM, T.J. Usiyan wrote:

Hello,

I am trying to create a working project based on the most current SinSynth sample, located here AudioUnitInstrumentExample (hard to find link, btw) My big problem, as the subject indicates, is that I cannot get the built product recognized by Garageband or Logic. 

I found the thread started by Thomas Haas but none of those solutions worked for me. 

Below is a link to my example project. It has different names than SinSynth, but it should be the same otherwise .
http://db.tt/xdAijA8P

TJ
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