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Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal)
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Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal)


  • Subject: Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal)
  • From: Kyle Sluder <email@hidden>
  • Date: Tue, 05 Feb 2013 08:26:48 -0800

On Mon, Feb 4, 2013, at 06:11 PM, William Stewart wrote:
> There are a couple of things to note:
>
> For this example, one way you might be able to get it to work is to add
> the following:
> (1) Add an intermediary buffer of (we think 4k samples is enough)
> 	- in the AURemoteIO, you would cache 4K samples of input (so the first 4k samples you provide for the output is silence)
> 	- in the AQTap, you cache the first 4k samples you get from the tap, and push 4k samples of silence into the graph.
> (2) As long as you do NOT change the rate, we think this number of
> samples should be sufficient

Forgive me for my inexperience, but if one avoids performing SRC within
the audio queue tap, why must one then introduce a buffer at all?

--Kyle Sluder
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  • Follow-Ups:
    • Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal)
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References: 
 >Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal) (From: James McCartney <email@hidden>)
 >Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal) (From: Chris Adamson <email@hidden>)
 >Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal) (From: James McCartney <email@hidden>)
 >Re: AudioQueueProcessingTap broken in 6.1? (was: Re: NewTimePitch Audio Unit Distorts Signal) (From: William Stewart <email@hidden>)

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