Re: Simple 3 band equalizer generate audio glitch
Re: Simple 3 band equalizer generate audio glitch
- Subject: Re: Simple 3 band equalizer generate audio glitch
- From: Alessandro Calzavara <email@hidden>
- Date: Thu, 21 Feb 2013 10:08:30 +0100
Today I fixed my problem by not using nodes to process audio but using render callback and math.
First I add 2 converter nodes to convert samples from SInt16 to Float32 (and back). The render callback was set between these 2 nodes and it apply equalization on samples.
To do the math, I used some code from NVDSP project
https://github.com/bartolsthoorn/NVDSP
I didn't need Novocaine library, just some filters implemented in NVDSP (in my case, 3 NVPeakingEQFilters).
--
Alessandro Calzavara
http://about.me/alessandro.calzavara
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