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Re: Offline rendering in a AUGraph using a Generic Output node on iOS
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Re: Offline rendering in a AUGraph using a Generic Output node on iOS


  • Subject: Re: Offline rendering in a AUGraph using a Generic Output node on iOS
  • From: David Blake <email@hidden>
  • Date: Tue, 05 Mar 2013 00:10:21 +1100

Chris,

Success!!!! The key was setting the output scope for the generic output unit it seems! All seems to render fine now.

FYI the mFormatFlag was 12, which I assume isn't 0x20, so interleaved?

The ASBD printout shown below.

Many thanks!!
David

 Initializing the audio processing graph
   Sample Rate:              44100
   Format ID:                 lpcm
   Format Flags:                 C
   Bytes per Packet:             2
   Frames per Packet:            1
   Bytes per Frame:              2
   Channels per Frame:           1
   Bits per Channel:            16




On 4 March 2013 22:50, Chris Adamson <email@hidden> wrote:
Yeah, if you don't explicitly the format for output scope / bus 0, you'll get a default value.

Once you've built your graph, how about you do:

AudioStreamBasicDescription outFormat = {};
OSErr err = AudioUnitGetProperty (outputUnit, kAudioUnitPropertyStreamFormat, kAudioUnitScope_Output, 0, &outFormat);

Then set a breakpoint after this and inspect outFormat in the debugger. In particular, look at the value of mFormatFlags and see if kAudioFormatFlagIsNonInterleaved bit (1 << 5, aka 0x20) is set. That'll help you figure out if the AudioBufferList you use should have one AudioBuffer or two.

Just a shot, but I've had problems with -50 on AudioUnitRender multiple times that turned out to be having the wrong number of AudioBuffers in my ABL.

--Chris

On Mar 4, 2013, at 6:17 AM, David Blake <email@hidden> wrote:

I notice you say the outputUnits output scope though, I am only setting the input scope - could this be the problem?

Thanks for any insight you can give!


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    • mFormatFlags (was: Re: Offline rendering in a AUGraph using a Generic Output node on iOS)
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References: 
 >Offline rendering in a AUGraph using a Generic Output node on iOS (From: David Blake <email@hidden>)
 >Re: Offline rendering in a AUGraph using a Generic Output node on iOS (From: Chris Adamson <email@hidden>)
 >Re: Offline rendering in a AUGraph using a Generic Output node on iOS (From: David Blake <email@hidden>)
 >Re: Offline rendering in a AUGraph using a Generic Output node on iOS (From: Chris Adamson <email@hidden>)

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