Re: FM Synthesis for iOS
Re: FM Synthesis for iOS
- Subject: Re: FM Synthesis for iOS
- From: Gregory Wieber <email@hidden>
- Date: Tue, 12 Mar 2013 11:17:45 -0700
Also, if I were to build something like this today, I would make use of the Accelerate Framework everywhere possible. It's particularly well-suited to this type of application...
Sent from my iPhone
On Mar 11, 2013, at 10:56 PM, "Patrick J. Collins" <email@hidden> wrote:
> Hi everyone,
>
> I am currently making an iPad/iPhone game, and I really want FM
> synthesis for my sound effects. I thought I could get away with using
> STK and Momu, but it turns out the library is completely incompatible
> with iOS devices; when I try setup two voices and attempt to play
> polyphony, the entire app freezes. I thought at first it was crashing
> and could possibly debug it-- but it turns out it just slows down to the
> point of not functioning at all... However if I just use one voice,
> then it works perfectly fine-- unfortunately, that's not an option for
> my app.. I need multiple voices.
>
> Soooo... I am now looking at what it will take to build my own basic FM
> synth that I can use in my app. I have very little (and by little, I
> mean practically none) experience with DSP and programming audio, so I
> really could use some resources that can help me get where I need to go
> as quickly as possible.
>
> I've searched the web for other open source FM projects that I might be
> able to modify, but they all seem very complex and I just don't know how
> I would integrate it into my app. Audio programming is something that
> interests me a lot, unfortunately it also intimidates me a lot-- So I'd
> love to take this challenge on and learn some great stuff, but it seems
> like such a vast and complicated world, and I just don't even know where
> to begin! Where is the "how to build your first programmable
> soft-synthesizer for iOS" book??? It seems like resources like this
> just don't exist, and only people with esoteric, magical knowledge can
> pull this sort of thing off!
>
> If anyone can give me some tips, tricks, pointers, etc. I'd greatly
> appreciate it!
>
> Thank you so much.
>
> Patrick J. Collins
> http://collinatorstudios.com
>
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