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Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox
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Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox


  • Subject: Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox
  • From: Ross Bencina <email@hidden>
  • Date: Fri, 17 May 2013 16:04:43 +1000

On 15/05/2013 2:55 AM, Douglas Scott wrote:
Please make sure to study
https://developer.apple.com/library/mac/#technotes/tn2247 carefully.

Hello Doug,

I apologise for being thick, however I have not found the answer to my question in TN2247 (see below). Could you please provide a definitive Yes or No to the following question:

Q: Is Apple's DLS Synth Audio Unit (kAudioUnitSubType_DLSSynth) "Sandbox-Safe". Can it be used without the user being shown a security warning dialog?

If I know it is possible I will debug my code. If I know it is not possible I will work around it.

...

More info:

TN2247 does not clarify the sandbox-safe status of DLSSynth. I have tried to deduce the sandbox-safe status of DLSSynth based on information in the TN but so far I have not succeeded. Here's the results of my study of TN2247:

TN2247 mentions that sandbox safe components have the "sandboxSafe" Info.plist key set and non-sandbox safe componets may list "resourceUsage" keys.

I thought this would allow me to answer my original question about DLSSynth by checking its plist to establish its sandbox-safe status. However I have been unable to locate a *.component or *.audiocomp file on my system corresponding to DLSSynth. Where is it located?

TN2247 also mentions kAudioComponentFlag_SandboxSafe. It is unclear whether this flag is needed when *loading* an Audio Unit or only when enumerating Audio Units. My application does not perform any enumeration. I have now tried using the flag with AUGraphAddNode when creating the DLS Synth. The warning is still displayed (on 10.7, haven't tried 10.8).

Also I notice that kAudioComponentFlag_SandboxSafe is only declared in the 10.8 SDK. The 10.7 SDK header does not even mention sandboxing.
(see MacOSX10.7/Frameworks/AudioUnit.framework/AudioComponent.h
vs MacOSX10.8/Frameworks/AudioUnit.framework/AudioComponent.h).

Many thanks,

Ross

-DS

On May 13, 2013, at 10:45 PM, Roni Music <email@hidden
<mailto:email@hidden>> wrote:


Hello all,

Q: Is Apple's DLS Synth Audio Unit (kAudioUnitSubType_DLSSynth)
compatible with the Mac OS X sandbox? (on OS X 10.7, 10.8 and later).

The only way I have been able to get it to work is by adding the
following entitlement:

com.apple.security.temporary-exception.audio-unit-host

This entitlement causes an unpleasant security message to be displayed
to the user [0].

Q: Is there a way to use DLS Synth without the unpleasant security
message?

I haven't found another way


Q: Does anyone know whether the App Store will publish apps with
com.apple.security.temporary-exception.audio-unit-host set?

My Sweet MIDI Player app is published at the app store with
"com.apple.security.temporary-exception.audio-unit-host"
set so that should not be a problem.

But it would be interresting to know why this flag must be used.

Rolf Nilsson/Roni Music





I have not found direct confirmation to these questions anywhere,
although there is a similar unanswered question on Stack Overflow [1].
Similar questions have been asked (and not answered) regarding
kAudioUnitSubType_AudioFilePlayer [2,3,4].

It would be most excellent to get a definitive answer from Apple. But
failing that I'd be happy to hear from anyone who has had the same issue.


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  • Follow-Ups:
    • Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox
      • From: Christopher Liscio <email@hidden>
References: 
 >Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox (From: Roni Music <email@hidden>)
 >Re: Is kAudioUnitSubType_DLSSynth compatible with the Mac OS X App sandbox (From: Douglas Scott <email@hidden>)

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