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Re: audio problems in iOS7
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Re: audio problems in iOS7


  • Subject: Re: audio problems in iOS7
  • From: Matt Ingalls <email@hidden>
  • Date: Thu, 26 Sep 2013 11:16:46 -0700

just a follow up to this:

so i replaced all of our old C-API calls with AVAudioSession and have yet to see that media server crash and need to reboot the phone.

our app was doing frequent speaker override and bluetooth enable/disable calls and although no empirical evidence, it seemed that might have been the source of the problem - especially when going back and forth from other audio apps.

....now, if i could only get MPVolumeView to work again...


On Sat, Sep 21, 2013 at 1:42 PM, Jens Alfke <email@hidden> wrote:

On Sep 19, 2013, at 7:02 PM, Matt Ingalls <email@hidden> wrote:

anybody else having problems with audio stopping device-wide on iOS7?
(with only way to get it back is to reboot the phone) ?

There’s been a bit of discussion of this on Create Digital Music:

http://createdigitalmusic.com/2013/09/ios-7-now-please-dont-install-yet/
http://createdigitalmusic.com/2013/09/ios-7-audio-patience/

The blog posts themselves aren’t detailed, but they allude to more info and workarounds in the comments below.

—Jens

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References: 
 >audio problems in iOS7 (From: Matt Ingalls <email@hidden>)
 >Re: audio problems in iOS7 (From: Jens Alfke <email@hidden>)

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