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Re: iOS - Audiounit - Volume balance between left & right channels
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Re: iOS - Audiounit - Volume balance between left & right channels


  • Subject: Re: iOS - Audiounit - Volume balance between left & right channels
  • From: Clement Prem <email@hidden>
  • Date: Sun, 02 Nov 2014 00:39:26 +0530

@Dave Thank you. Working perfectly.

Regards
Clement Prem R
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On Sat, Nov 1, 2014 at 7:15 PM, Dave O'Neill <email@hidden> wrote:
You just need to set those properties on the input scope of the desired channel(element).

float pan = 0;  //  -1  -> 1
AudioUnitSetParameter (MixerUnit, kMultiChannelMixerParam_Pan, kAudioUnitScope_Input, channel, pan, 0);

On Sat, Nov 1, 2014 at 4:54 AM, Clement Prem <email@hidden> wrote:

I created an AUGraph to play music from iTunes library. I added mixer unit and effect unit to the AUGraph in the following order

FilePlayerUnit->MixerUnit->EffectUnit->OutputUnit

Now I am trying to change the volume balance between left and right channel. 

How can I increase, decrease or mute volume in a single channel. Is it possible to do this with FilePlayer Unit that plays music files from local storage?


Regards
Clement


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      • From: Clement Prem <email@hidden>
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 >iOS - Audiounit - Volume balance between left & right channels (From: Clement Prem <email@hidden>)
 >Re: iOS - Audiounit - Volume balance between left & right channels (From: "Dave O'Neill" <email@hidden>)

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